East Liurnia - Dungeons, Points of Interest, and Secrets - Elden Ring Guide - IGN (2024)

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East Liurnia is one of the three areas that comprise the large region of Liurnia of the Lakes in Elden Ring. This page includes an overview of the area, including all main dungeons, bosses, loot, and secrets to find in this region.

East Liurnia is the first of the areas you're likely to encounter traveling to this region from Limgrave - either through the back exit of Stormveil Castle after defeating Godrick the Grafted, or bypassing the castle along the cliff that runs alongside the ruined bridge northeast of the castle. While it is called East Liurnia, in reality the area makes up much of the southern, eastern, and even a bit of the northern part of the Liurnia region, as it encompasses the main eastern highway going north towards the Academy Town, the southern lakefront and swamp, and the northern passage known as Bellum Highway that leads to the Grand Lift of Dectus that will take you to the Altus Plateau (if you have the Dectus Medallion).

As a sub-region, East Liurnia does not contain a Legacy Dungeon - as the Academy of Raya Lucaria is located in North Liurnia. However, there are many small dungeons, side quests, and roaming bosses to tackle.

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Find the locations of all Roaming Bosses, Dungeons, Points of Interest, NPCs, Scarabs, and more with our Interactive Elden Ring Map.

To reveal the details and topography of the whole Liurnia region, you'll need to find three Map Fragments at the Steles located in East Liurnia, North Liurnia, and the West Liurnia.

  • You can find the East Liurnia Map Fragment not far north from the Liurnia Lakeshore Site of Grace, surrounded by wraiths that will try and ambush you from the ruins and trees that flank the main road traveling through the flooded zone.

Although the East Liurnia does not contain a Legacy Dungeon, it is home to a few World Bosses to be on the lookout for.

Boss NameReward
Tibia MarinerDeathroot, Skeletal Bandit Ashes
Adan, Thief of Fire (Malefactor's Evergaol)Flame of the Fell God Spell
Erdtree AvatarMagic-Shrouding Cracked Tear, Lightning-Shrouding Cracked Tear, Holy-Shrouding Cracked Tear
Festering Finger Vyke (Invasion)Fingerprint Grape, Vyke's War Spear
Night's Cavalry (Night Time Only)Ash of War - Ice Spear
Bell Bearing Hunter (Night Time Only)Meat Peddlers Bell Bearing

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Here you'll find all the available minor dungeon locations throughout East Liurnia, their respective dungeon bosses, and the special reward you get from clearing them. Click on a dungeon below to read the walkthrough for traversing it and finding all the secrets within.

Dungeon NameDungeon BossMajor Rewards
Stillwater CaveCleanrot KnightSage Outfit, Winged Sword Insignia
Lakeside Crystal CaveBloodhound KnightArteria Leaf, Spear Talisman, Cerulean Amber Medallion
Cliffbottom CatacombsErdtree Burial WatchdogScythe, Rune Arc, Nox Mirrorhelm, Prattling Pate (Wonderful), Page Ashes, Kaiden Sellsword Ashes
Raya Lucaria Crystal TunnelCrystalianCrystal Knife, Shatter Earth Spell, Smithing-Stone Miner's Bell Bearing 1
Black Knife CatacombsCemetery Shade,
Black Knife Assassin
Rosus' Axe, Spellproof Dried Liver, Rune Arc, Twinsage Sorcerer Ashes, Assassin's Cerulean Knife, Black Knifeprint
Ruin-Strewn PrecipiceMamga Wrym MakarSmithing Stone 4s, Somber Smithing Stone 4s, Lost Ashes of War, Serpent God's Curved Sword, Magma Wrym's Scalesword, Dragon Heart, Access to Altus Plateau

As you explore the region of Liurnia, you'll find various friendly (or seemingly friendly) faces you can find and speak to - and even buy and sell with to obtain unique wares.

  • Sorcerer Thops - You'll find a meek wizard seeking refuge at the Church of Irith near the entrance to the region. He had the misfortune of being away from the Academy of Raya Lucaria when they closed their gates, but may know how to get back in, and will sell you a few basic sorceries if you give him some Runes. You can take up his offer to find a second Academy Key to bring to him.
Thops' Sorceries
Glintstones Pebble (1,000 Runes)Glintstone Arc (1,500 Runes)Starlight (2,500 Runes)
  • Hyetta the Blind Maiden - At the Lake-facing Cliffs, you may happen upon a blind girl who dreams of becoming a Finger Maiden. Interestingly, she only appears after completing Irina's questline in the Weeping Peninsula (and bears a striking resemblance). To follow the light of grace, she'll need some help in the form of Shabiri Grapes. Should you choose to help her, you'll have to procure several grapes to help her as she moves from the cliffs to the Purified Ruins, the Gate Town Bridge, and the Bellum Church.
  • Boc - If you helped Boc the Demi-Human back in Limgrave by getting him his Sewing Needle, you'll find him at the Lake-facing Cliffs, offering his services as a seamster to alter some of your armor for free of charge. Eventually, he'll move to the East Raya Lucaria Gate site of grace, north of the Academy after teleporting across the bridge, and ask for a needle to alter the garments of demi-gods.

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  • Nomadic Merchant (Lakeshore) - One of two merchants found in the East Liurnia area, you'll find him resting by the Liurnia Lakeshore, offering a few notable wares like a Lantern to help free your hands as you light up the darkened caves in this region.
Nomadic Merchant's Wares
Lantern (1,800 Runes)Nomadic Warrior's Cookbook 11 (1,500 Runes)Estoc (3,000 Runes)Astrologer's Staff (800 Runes)Arrow (20 Runes)
Bolt (40 Runes)Kite Shield (1,000 Runes)Astrologer Hood (1,000 Runes)Astrologer Robe (1,500 Runes)Astrologer Gloves (1,000 Runes)
Astrologer Trousers (1,000 Runes)
  • Latenna the Albinauric - Hidden at the Slumbering Wolf's Shack, an area that can only be reached by clearing the Lakeside Crystal Cave, Latenna will refuse to cooperate with you at the first meeting, citing some strange people who came to get the location of a certain medallion from her. Only by finding another Albinauric named Albus in the Village of the Albinaurics to the west - and gaining one half of the secret medallion - will Latenna speak to you, and eventually offer herself up as a summonable Spirit.
  • Jar-Bairn - Along the eastern cliffs of Liurnia just south of the Carian Study Hall is the small hidden town of Jarburg. All the Living Jars you can meet here aren't aggressive, and a small living jar sitting on some steps in front of a house will talk to you about their dream of adventure - and has an associated quest that will advance much later in the game.
  • Miriel, Pastor of Vows - Along the eastern highway in Liurnia you can find the Church of Vows, where a giant turtle with a hat will dispense friendly advice, and safeguard the church - where you can offer up Celestial Dew to get absolution - rendering any NPC you may have angered and turned hostile by accident back to a friendly status. In addition to this, Miriel can also teach a few spells, and you can give them any books or scrolls you find of either sorceries or incantations.
Miriel's Sorceries and Incantations
Magic Glintblade (3,000 Runes)Carian Greatsword (10,000 Runes)Blessing's Boon (4,000 Runes)
  • Nomadic Merchant (Bellum Highway) - Another merchant found in East Liurnia, this merchant can be found on a lower path under the Bellum Church at the far north end of the area on the way to the Grand Lift, and offers his wares to those daring to venture this far.

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Nomadic Merchant's Wares
Rune Arc x3 (4,000 Runes)Immunizing White Cured Meat x3 (2,000 Runes)Invigorating White Cured Meat x3 (2,000 Runes)Clarifying White Cured Meat x3 (2,000 Runes)Bewitching Branch x5 (1,600 Runes)
Nomadic Warrior's Cookbook 13 (2,000 Runes)Composite Bow (3,500 Runes)Arrow (20 Runes)Bolt (40 Runes)Rift Shield (1,800 Runes)
Blue Crest Heater Shield (1,500 Runes)

East Liurnia is home to many interesting locations, enemy camps, and other points of interest that you can discover in your journeys. Though they differ in the enemies and treasure found within, each place has something worth discovering.

Click on a point of interest to jump to the sections below that explain them in greater detail, including the enemies you'll face and secrets you can find.

Point of InterestEnemiesNotable Loot or NPCs
1Church of IrithSkeletonsSorcerer Thops,
Sacred Tear, Academy Scroll
2Liurnia Highway SouthTroll, Marionette Soldiers, Foot Soldiers, Raya Lucarian SoldiersTreespear, Golden Rune 6 x2 (shoot balloons)
3Liurnia Lakeshore CampRaya Lucarian Soldiers, Foot SoldiersNomadic Merchant
Glintstone Craftsman's Cookbook 1
4Western Fire Monk CampFire Monks, Fire AcolytesFire Monk's Prayerbook, Dappled Cured Meat
5Laskyar RuinsWraith Summoners, Centipede WraithGlintstone Craftsman's Cookbook 2, Ritual Pot, Smithing Stone 3, Wraith Calling Bell, Sending Gate to Raya Lucaria
6Purified RuinsRaya Lucarian Soldiers, Foot Soldiers, Attack DogsHyetta (second stop)
Cuckoo Glintstone x4, Two Fingers Heirloom, Shabiri Grape, Golden Rune 3, Sending Gate to Raya Lucaria
7Liurnia Highway NorthRaya Lucarian Soldiers, Foot Soldiers, Noble Undead, Troll WarriorLucerne, Golden Rune 3, Golden Rune 6, Crystal Dart x5, Somber Smithing Stone 2 x2 (Teardrop Scarab)
8Highway Lookout TowerNoble Undead, Noble Sorcerer, Raya Lucarian SorcererCarian Glintblade Staff, Glintstone Craftsman's Cookbook 3, Golden Rune 4
9JarburgLiving Jars, Giant Living JarsJar-Bairn
Smithing Stone 3, Cracked Pot x3, Ritual Pot x2
10Artist's ShackLeyndell KnightResurrection Painting, Dragon Cult Prayerbook, Smithing Stone 4
11Eastern TablelandFire Acolytes, Fire Monks, Fire Slugs, Damaged GolemFlame, Cleanse Me Spell, Fire Spur Me Emote, Briars of Sin Spell, Smouldering Butterfly x8, Stonesword Key, Ainsel River Well Access
12Carian Study HallCarian Hands, Noble Undead, Noble Sorcerers, Preceptor MiriamGolden Rune 3, Golden Rune 4, Magic Downpour Spell, Cerulean Seed Talisman
13Church of VowsBell Bearing Hunter (Night time invasion)Miriel, Pastor of Vows
Meat Peddlers Bell Bearing, Gold Sewing Needle, Golden Tailoring Tools, Stormhawk Feather x5
14Uld Palace RuinsAncestorsSpiralhorn Shield
15Bellum ChurchRaya Lucarian Knights, Foot SoldiersNomadic Merchant, Hyetta (fourth stop)
16Frenzied Flame Village and TowerFrenzied Commoners, Frenzied Rats, Giant Frenzy Rats, Frenzied Raya Lucarian Soldiers, Festering Finger VykeHowl of Shabiri Spell, Eye of Yelough, Frenzied Cookbook 1, Shabiri's Woe, Frenzied Burst Spell (Teardrop Scarab), Fingerprint Grape, Vyke's War Spear, Finger Maiden Attire, Sacred Tear
17Converted Fringe TowerCarian Troll Warrior, Graven MageAsh of War - Giant Hunt, Gavel of Haima Spell, Cannon of Haima Spell
18Grand Lift of DectusFoot Soldiers, Flame Chariot, Raya Lucarian Soldiers, Raya Lucarian KnightsGiant Mace, Rune Arc, Somber Smithing Stone 3 (Scarab), Dragonwound Grease

Church of Irith

This church should be the first location you run into from the Lake-Facing Cliffs Site of Grace. There is a Sacred Tear here to prepare you for Liurna better. You can also find the NPC Thops, a student at the Academy of Raya Lucaria.

You can unlock him as a merchant for only 10 Runes—he sells a few low-level sorceries. Check out our Thops Questline guide to learn more.

Liurnia Highway South

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If you head east from the Lake-Facing Cliffs Site of Grace, you'll soon run into the Liurnia Highway South Site of Grace. Keep moving south of the main road here and loot the Treespear from inside the abandoned caravan chest.

Liurnia Lakeshore Camp

Continuing the main path from Church Irith, you'll soon find a relatively small camp occupied by Raya Lucarian Soldiers. Not much to say about this location outside of the Noble who drops the Glintstone Craftsman's Cookbook 1 when killed. This cookbook allows you to craft Cuckoo Glintstones.

Western Fire Monk Camp

Situated on a southern landmass of East Liurnia, this small enemy outpost contains enemies imbued with fire incantations. The Fire Monks and Fire Acolytes that roam the surrounding area can be avoided if you approach the camp from the lakes, but there are still a couple of Fire Monks and one Fire Acolyte guarding the inside.

There is a Fire Monk's Prayerbook you can loot from a white corpse and a Fire Spur Me Gesture near the center of the camp.

Laskyar Ruins

These ruins should be the first point of interest you come across in the shallow waters of Liurnia Lakes. If you follow the direction given by the Liurnia Lake Shore Site of Grace, you'll run into the Laskyar Ruins Site of Grace.

If you move closer to the gazebo in the middle of these ruins, several Wraith Summoners and a Centipede Wraith will spawn from the ground. Be wary of the latter; their swift attacks can wear out your stamina even if you're blocking them. Clear them out to safely loot the surrounding area.

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There is a Ritual Pot you can loot from a corpse on the northern part of the ruins. Go slightly east of that, and you can find a set of stairs that leads to an underground cellar. Open the door to the room and loot the chest to grab the Wraith Calling Bell.

Go back to the gazebo and loot the Smithing Stone 3 from the nearby corpse. The Waygate inside will teleport you to the entrance of the Raya Lucaria Academy.

Purified Ruins

Directly east of the Laskyar Ruins lies other ruins on the eastern landmass of Liurnia. Now a tiny outpost for Raya Lucarian Soldiers, there is an underground room that you can access from the upper portion of the ruins.

While the enemies here are not serious threats, fighting them in such a small area can make you vulnerable to attacks from every side—especially with a few attack dogs in the mix.

Once you clear them out, head down and grab the Shabriri's Grape and the Two Fingers Heirloom from the opened chest. The former is used to advance Hyetta Questline.

Liurnia Highway North

This highway is the location of a constant battle between Raya Lucarian Soldiers and Noble Undead. Take advantage of their battle to grab the loot on the surrounding ground. Be sure to head to the right near a tent with wooden carts and look for a corpse containing the Lucerne halberd.

If you get closer to the middle of the battle, a Troll Warrior will appear in the middle. If you do not engage any enemies, the Royal Lucarian Soldiers will kill all of the Noble Undead, allowing you to deal with fewer enemies.

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Highway Lookout Tower

If you veer left from the battlefield and go up, you'll find the Highway Lookout Tower. Tons of Noble Undead spawn as soon as you approach the tower; they vary between melee and sorcery users. At the top is a Raya Lucarian Sorcerer that can shoot sorceries at you if you choose to fight the undead below the tower—it's a good idea to run past the enemies initially, get rid of the sorcerer above, and clear the rest after.

Jarburg

Aptly named Jarbug, this isolated village is home to the Living Jars. Located below the bridge that connects the Carian Study Hall to the Divine Tower of Liurnia, you can reach the Jarburg by going down the several protruding tombstones on the side of the cliff to the south of the study hall.

In addition to the variety of plants and flowers you can use for crafting, Jarburg is an excellent place to grab Cracked Pots and Ritual Pots. Above the village is where you can find Iron Fist Alexander once you complete the festival in Caelid's Redmane Castle. Check out our Alexander the Iron Fist Questline guide to learn more.

Artist's Shack

The Artist's Shack of Liurnia is located at the end of the hill north of the Carian Study Hall, right after the Tibia Mariner field boss. The painting associated with this location is titled "Resurrection." Head over to our Painting Locations and Solutions guide for more detailed information.

The Knight you run into right before the shack drops the Dragon Cult Prayerbook when killed.

Eastern Tableland Camp

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Almost identical to the Western Fire Monk Camp, this outpost is occupied by Fire Monks, Fire Acolytes, and in addition, a few Fire Slugs near the precipice of the camp. There are tons of fire-related items you can loot up around here, including the Fire, Cleanse Me Incantation from one of the corpses inside the camp.

Be sure to hit the nearby Site of Grace—if you go back down the hill and head left, you'll soon run into the entrance of the Ainsel River that a damaged Golem guards.

Carian Study Hall

Going the opposite direction of the Ainsel River Well, you'll soon run into a tower with a Site of Grace inside. While you gain immediate access to the Carian Study Hall, the entirety of this location and its passageway to the Divine Tower of Liurnia is locked until you acquire the Carian Inverted Statue.

To do so, you'll need to complete Ranni the Witch Questline up to a certain point. Check out our full guide on the questline to learn more.

Once you've done that, the entire study hall will now be upside down. The lift room consists of three Magics Hands; run past them to avoid getting cornered in the tiny room. Going into the center of the hall will immediately cause Preceptor Miriam to appear.

  • Be wary of her long-range sorceries, especially her use of Loretta's Greatbow. Depending on your level, she can two-hit you with this spell.
  • Fighting her before acquiring the Carian Inverted Statue can be a pain for melee builds, as she will teleport further up the tower as you get closer. Now with the tower upside down, she will stand in the middle platform, creating a chance for you to fight her from up close.
  • She is highly susceptible to bleed damage; pay attention to her summons that spawns from the corners. They can shield her away from you, allowing her to spam her spells from afar.
  • If you decide to fight her before using the Carian Inverted Statue, you can force her to come down by riding up the elevator from the entrance Site of Grace. She will fall down the hole while trying to attack you.

Church of Vows

One of the most crucial points of interest in Elden Ring, the Church of Vows, allows you to revive fallen NPCs that you have previously killed. When entering the church for the first time, you'll be greeted by Miriel, Pastor of Vows—a giant tortoise who serves the sacred chamber as its steward.

Miriel is also a Sorceries and Incantation NPC, able to receive the many different Prayerbooks you obtain throughout your journey. In addition to that, Miriel will teach you much lore associated with the Lands Between.

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The statue of Lady Rennala at the northern end of the church is where you're able to "atone" your sins—reviving any killed NPCs and retracting their aggression. However, you'll need the Celestial Dew to do so. Be sure to hit the Site of Grace at the front of the church to access this location whenever you need it.

Uld Palace Ruins

The Uld Palace Ruins are part of the bigger Mausoleum Compound, located west of the Liurnia's Minor Erdtree. Several Ancestors guard the area where the Wandering Mausoleums roam, especially by the shallow waters. If you explore left from the Ruined Labyrinth Site of Grace, be sure to pick up the Spiralhorn Shield from a corpse at the top of the small hill.

Be careful of falling off that cliff; there is a group of Ancestors waiting to ambush you around the corner. Head north from past the first mausoleum and hit the Mausoleum Compound Site of Grace between the twin statues. Follow the sound of the bell, and you'll soon find the second Wandering Mausoleum.

Bellum Church

If you already had been to the East Raya Lucaria Gate, the Site of Grace here should point in the direction of Bellum Church. While the Bellum Church Site of Grace merely functions to point you towards the Dectus Grand Lift, it also is the pathway to the northeasternmost part of Liurnia Lakes.

Take the steps down, and you'll soon run into a Nomadic Merchant under a massive stone structure. Following this path will lead you to the Ravine-Veiled Village—an alternative entrance to the Altus Plateau if you do not have the completed Dectus Medallion.

Frenzied Flame Village and Tower

If you follow the direction of the Bellum Church Site of Grace and past the Raya Lucarian Soldiers encampment, head right before the entrance of the Dectus Grand Lift. Go up the mountain pass, and soon enough, your Madness meter should start going up—this is due to the Frenzied Commoners up above the tower.

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Try to clear the Frenzied Rats fast enough and pay attention to the meter as not only will you take massive damage, you'll be stunned due to the Madness for a brief moment. Climb up the tower and kill the remaining enemies, and that should prevent your Madness meter from going up.

Move south towards the stone-walled village once you're done with the Frenzy-Flaming Tower. The enemies inside are all frenzied by Madness, so try to take them down one group at a time to avoid getting cornered. Be sure to loot up the Shabriri's Woe from a corpse at the edge of the village and the Frenzied's Cookbook 1 from inside one of the houses.

Converted Fringe Tower

You can find the Converted Fringe Tower on the northeasternmost part of Liurnia, just above the entrance to the Black Knife Catacombs. The easiest way to get here is to head east from the Frenzied Flame Village Outskirts Site of Grace. Near the access to the tower, you'll find a Troll Knight in the middle of a field, defeat him to obtain the Ash of War - Giant Hunt.

Head inside and read the message in front of the statue that "May erudition light way!" This message hints at the solution of the puzzle required to access the top of the tower. To remove the magic barrier, you'll need to perform the Erudition Gesture while wearing any Glintstone Crown headpiece, i.e., Karolos Glintstone Crown, Twinsage Glintstone Crown, etc.

You can obtain the gesture from Thops at the Church of Irith as a reward for giving him the second Academy Glintstone Key. Check out our detailed guide on the Academy of Raya Lucaria to find the key.

Inside the tower, your path will be blocked by a giant orb of Graven Mages, who will emit magical attacks. Dart around them or attack while strafing to get rid of the giant angry ball, then take the lift up to find a chest that holds two spells: the Gavel of Haima Sorcery, and the Cannon of Haima Sorcery.

Grand Lift of Dectus

At the end of the Bellum Highway in the far northeast lies the Grand Lift of Dectus, but before you can get to it, you'll need to get back a large blockade of Raya Lucaria Soldiers, flanked by three catapults and lots of barricades. It can be hard to run straight into the camp, so you may want to try running along a high path along the right to jump down to the two catapults on the right.

Down here you'll be able to summon a spirit to help - which may be useful before long, as a Raya Lucarian Knight on horseback guards the two catapult operators. Just past the catapults on the east side are more tents with Foot Soldiers and a few Raya Lucarian Soldiers, protecting a chest that holds a Great Mace. While you're here, you can also check behind the tent to find a Cerulean Teardrop Scarab.

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Moving into the central road in the blockade, be wary of a Flame Chariot flanked by yet another Raya Lucarian Knight. Have your Spirit Summon run interfernce and try to attack the Flame Chariot operator from behind as it rolls around, and use Torrent to race circles around it when possible.

On the far west side of the blockade is the last catapult, with a Foot Soldier sentry who can sound the alarm to alert the others - including one last Raya Lucarian Knight not on horseback. Search nearby to find a corpse with 3 Cuckoo Glintstone, and check the ledge below the cliff nearby to find a Crimson Teardrop Scarab hiding on the wall of the ledge. Just to the south is a series of giant tombstones on the cliff to allow you passage down, as well as a body with a Rune Arc to grab.

Moving north to the Grand Lift itself, you can find Dragonwound Grease on the steps to the lift - but you'll find that the lift is inoperable without the Dectus Medallion. In order to get it, you'll need to find its two fragments hidden away in forts in both East Limgrave and Dragonbarrow in Northern Caelid - see this guide to find their exact locations.

Before heading off, be sure to check the small woods just to the left of the lift to find Scarab you can chase down to get a Somber Smithing Stone 3.

As you explore this region, you may come across several scarabs scampering away. Some of them will refill your flask of tears, but others can reward you with special items:

Liurnia Highway North Scarab

Liurnia Highway North Scarab

  • Reward: Somber Smithing Stone 2 (x2)

This scarab can be hard to spot, as its hiding just past the Liurnia Highway North pass that's full of soldiers battling, and the scarab is hiding off on the right behind some rocks near the cliff walls.

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Carian Study Hall Scarab

Carian Study Hall Scarab

  • Reward: Somber Smithing Stone 2

On the eastern edge of Liurnia is the Carian Study Hall built at the base of the Divine Tower of Liurnia. As you approach the entrance from the lower path to the north, you can spot a scarab just outside the entrance.

Liurnia Ravine Scarab

Liurnia Ravine Scarab

  • Reward: Ash of War - Barbaric Roar

On the far north edge of the flooded lake is a long ravine leading under Bellum Highway towards the Ruin-strewn Precipice. Right at the end where the large falls area, you can find a scarab hiding in the back, but it's surrounded by vampire bats.

Grand Lift of Dectus Scarab

Grand Lift of Dectus Scarab

  • Reward: Somber Smithing Stone 3

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To the far northeast on the other side of the bridge from Raya Lucaria is the Bellum Highway that leads to a grant lift up to Altus Plateau. If you look to the left and jump down from the stairway to the lift, you can find a small wooden area with a scarab and many vampire bats.

Frenzied Village Scarab

Frenzied Village Scarab

  • Reward: Frenzied Burst Spell

Over to the east of the Grand Lift of Dectus is a frenzied village guarded by a tower that inflicts madness - you'll need to sprint to it between bursts and defeat the enemy at the top, then explore through the walled village and exit out the north side, One of the lower hills at the top of the village has a scarab - but it's guarded by many frenzied creatures.

Up Next: North Liurnia - Dungeons, Points of Interest, and Secrets

PreviousSiofra RiverNextNorth Liurnia - Dungeons, Points of Interest, and Secrets

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